Real European GAS Stations Reloaded V1.2 for ETS2

Real European GAS Stations Reloaded V1.2 for Euro Truck Simulator 2

Real European Gas Stations Reloaded mod replaces original gas stations in ETS 2 (9 is hard coded) and partially replaces gas stations (companies) in DLCs and Germany rebuild.
This mod is created from ground up and is not just simple re-colour of main texture and slapping companies’ logos.
There are many small details done, not done in any other gas station mod before.
1) We tried to be as close as possible to reality but it’s impossible without messing with 3D models and we won’t do that for the various reasons i.e. no support for Blender.
2) There are many colour and design variations by the same brand so we had to choose one most aplicable to the game because of 1).

It Should Work With Map Mods:
1) This mod has to have higher priority than any map mod.
2) If map mod doesn’t change 3D models of gas stations then there is no problem.

There are multiply reports that mod works fine with ProMods map.
I can personally confirm from the past that mod works flawlessly with RusMap.

If you don’t use map mod(s), priority of mod is completely irrelevant i.e. it can be placed even the last in Mod Manager.


Updated mod description to reflect new changes.
Added support for Baltic DLC.
VRM Oil became Neste.
Gasmer became Gazprom Neft. Гасмер became Газпром нефть.
Added support for Black Sea DLC.
Filgas became Lukoil.
Petrin became Rompetrol.

The Final List Of Brands:
Big stations: Shell, BP, Esso
Medium stations: Q8, Total, Orlen
Small stations: MOL, AVIA, OMV
Germany rebuild: Aral*
France base + DLC: Total*
Italy base + DLC: Eni**
Scandinavia DLC: Circle K***
Baltic DLC: Gazprom Neft, Газпром нефть, Neste
Black Sea DLC: Lukoil, Rompetrol

Base game + East DLC — supported
Germany rebuild — partially supported
Scandinavia DLC — partially supported
France base + DLC — partially supported
Italia base + DLC — partially supported
Baltic Sea DLC — partially supported
Black Sea DLC — partially supported

Mod should properly works in OpenGL mode as it uses BC3 aka DXT5 (Interpolated Alpha) dds texture files.
There were multiply reports that mod works flawlessly in OpenGL.


ExiaRS, Stripy

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