RED Canyon V1.2 Map for SnowRunner

RED Canyon V1.2 for SnowRunner
RED Canyon V1.2 for SnowRunner

Monsoon season is here and a few recent thunderstorms have battered the local road network badly, just in time as you return from a trip out of town to your newly established 1-man trucking company, with yourself as to its only employee. You own a CK1500, a Kodiak and a 2070 Fleetstar, the 2 trucks do have a few upgrades to start with but still, it is a humble start.

While you were out of town, things kept moving and you will find 3 employers want you to do some hauling for them. If things keep up like that you could buy new trucks soon.

Before you run your trucks off the paved road you check the road condition on foot, you find the hard-packed dirt roads are drying up quite fast but in the low areas, the sand is still wet and quiet soft. If you get hung up there it may spell trouble. The dirt roads are in such a condition that if you drive over them there will be no problem but if you hang somewhere and you start spinning wheels on the spot you may start to dig yourself a hole, need to watch out for that.

As you are about to pull into town you see an employee from the local township waiting by your garage, while you park your car he comes over to you, it seems to you he is in a hurry.

Gameplay Notes:
18 Contracts + a few Tasks, contracts start out easy with 2 point loads and get bigger later on. I think about a x3 cargo version for multiplayer, not sure if anyone would want that.
You start with lvl 30(for unlocks) and 5000 gold.
Balanced mostly with stock US 6×6 trucks but a few contracts may benefit from a larger truck
Be smart, help yourself with 2nd truck or crane or both, roads can be tricky, some contracts may be difficult.

No spiderman gameplay, you can hook your winch on a bush… you´ll see how that goes ?
Map is more about precision driving, looking ahead and taking the right line, mud only at few places, so you do not have to winch yourself through boring mudpits.
Map is focused on hauling loads from A to B, scouting is not necessary.
I came up with the quest structure before there was coop mod maps, so the quest structure is made for singleplayer. It does work in multiplayer, at first it is more linear after that it opens up a bit.
This is my first SR map and i hope everything is perfect and as good as it can be, but i am sure something somewhere is off, a map like this is not easy ?

Balancing a map is annoying and difficult, some people may think it is too easy, some think it is too hard or unfair, some enjoy weak trucks and some only take the best trucks or even bring crazy mod trucks on your map. It is impossible to account of all of that. When i play in an US region i only use US trucks, in a RU region only RU truck… so that is what i did here, you can play the full map with the stock US trucks and gameplay should be a challenge in places. That was what i aimed to achieve, i hope i came close to that goal. If anything i tryed to not go too easy and stay on the upper end of the difficulty spectrum.

Authors: Actionjackson@Modio

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